![]() It was almost impossible not to jerk off while watching these twisted clips full of pure brutality. We really enjoyed picking these brutal videos. horror porn is really extreme, which means that you’ll definitely love it. Before analyzing these two artifacts, however, it is important to examine the history of women in the field of computer science and their subsequent portrayal in popular culture.These horror porn videos are really sick! This is the kind of dark porn videos you won’t find on any other tube site. After a side-by-side comparison of the two series, readers will see that Halt and Catch Fire does a better job overall challenging hegemonic gender-role stereotypes and advancing positive representations of women in the tech industry. This paper explores how the representations of female characters reinforce patriarchy, with a focus on physical appearance, communication styles, and the ineffective use of humor. In both series, the narratives repeatedly reinforce the belief that female characters need to “man up” in order to be successful in the industry. Despite these differences, a feminist reading and comparison of the two reveals surprising and disconcerting similarities both series reflect a continuing and alarming trend-the perpetuation of certain gender-role stereotypes in the field of computer science. Halt and Catch Fire is an hour-long drama on a cable network, and Silicon Valley is a half-hour comedy on the premium cable channel HBO. In addition to variances in setting, there is also a variance in genre. Because the series are set in different decades (mid 1980s and mid 2010s) and in vastly different locations (Texas and California), it should be no surprise that Halt and Catch Fire and Silicon Valley represent gender differently. ![]() (1999), Gender Trouble: Feminism and the Subversion of Identity, New York: Routledge.ĪMC’s Halt and Catch Fire and HBO’s Silicon Valley are two television series set in the context of the technology (tech) industry. This paper focusses on these paradoxes the positive and negative influences of the Lolita subculture in cyberspace. However, a downside of internet visibility, and a major consequence of the ability to hide behind an 'avatar', is the prevalence of cyberbullying, due to the immense pressure to 'fit in', and thus competition and jealousy. The affinity gained through online forms of interchange is notably pertinent for Gothloli who live outside Japan, the movement’s place of origin, especially if real-life interactions are made impossible by lack of local congregation. It has also encouraged a sense of belonging: Whilst members may be geographically separated, they are also united in virtual space. The existence of digital technologies, particularly social networking sites and blogs, has created a globalising effect for many subcultural movements, which may have remained insular and underground, otherwise. It explores how Gothloli (members of the fashion-based Lolita movement) formulate online images of their desired selves in order to perform, and thereby establish, an 'authentic' presence within the subculture and an acceptance by leaders, and peer participants, of worldwide Lolita communities. This paper investigates the concept of constructing, or manufacturing, a 'Lolita' identity in the virtual world. ![]() This notion of performance is often elevated via the media of cyberspace, as one’s identity becomes segregated from the corporeal self. 'Identity is a performance of fantasy and desire – a pursuit of being and becoming the image of this desire' (Butler 1999: 5).
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